Facebook launched the Facebook Platform on May 24, 2007, providing a framework for software developers to create applications that interact with core Facebook features.[9][1] A markup language called Facebook Markup Language was introduced simultaneously; it is used to customize the "look and feel" of applications that developers create. Using the Platform, Facebook launched several new applications,[9][1] including Gifts, allowing users to send virtual gifts to each other, Marketplace, allowing users to post free classified ads, Events, giving users a method of informing their friends about upcoming events, and Video, letting users share homemade videos with one another.[10][11]
Applications that have been created on the Platform include chess, which both allow users to play games with their friends.[12] In such games, a user's moves are saved on the website, allowing the next move to be made at any time rather than immediately after the previous move.[13]
By November 3, 2007, seven thousand applications had been developed on the Facebook Platform, with another hundred created every day.[14] By the second annual f8 developers conference on July 23, 2008, the number of applications had grown to 33,000,[15] and the number of registered developers had exceeded 400,000.[16]
Within a few months of launching the Facebook Platform, issues arose regarding "application spam", which involves Facebook applications "spamming" users to request it be installed.[17]
Facebook integration was announced for the Xbox 360 and Nintendo DSi on June 1, 2009 at E3.[18] On November 18, 2009, Sony announced an integration with Facebook to deliver the first phase of a variety of new features to further connect and enhance the online social experiences of PlayStation 3.[19] On February 2, 2010, Facebook announced the release of HipHop for PHP as an opensource project
Applications that have been created on the Platform include chess, which both allow users to play games with their friends.[12] In such games, a user's moves are saved on the website, allowing the next move to be made at any time rather than immediately after the previous move.[13]
By November 3, 2007, seven thousand applications had been developed on the Facebook Platform, with another hundred created every day.[14] By the second annual f8 developers conference on July 23, 2008, the number of applications had grown to 33,000,[15] and the number of registered developers had exceeded 400,000.[16]
Within a few months of launching the Facebook Platform, issues arose regarding "application spam", which involves Facebook applications "spamming" users to request it be installed.[17]
Facebook integration was announced for the Xbox 360 and Nintendo DSi on June 1, 2009 at E3.[18] On November 18, 2009, Sony announced an integration with Facebook to deliver the first phase of a variety of new features to further connect and enhance the online social experiences of PlayStation 3.[19] On February 2, 2010, Facebook announced the release of HipHop for PHP as an opensource project
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