Sunday, 27 March 2011


Facebook launched the Facebook Platform on May 24, 2007, providing a framework for software developers to create applications that interact with core Facebook features.[9][1] A markup language called Facebook Markup Language was introduced simultaneously; it is used to customize the "look and feel" of applications that developers create. Using the Platform, Facebook launched several new applications,[9][1] including Gifts, allowing users to send virtual gifts to each other, Marketplace, allowing users to post free classified ads, Events, giving users a method of informing their friends about upcoming events, and Video, letting users share homemade videos with one another.[10][11]

Applications that have been created on the Platform include chess, which both allow users to play games with their friends.[12] In such games, a user's moves are saved on the website, allowing the next move to be made at any time rather than immediately after the previous move.[13]

By November 3, 2007, seven thousand applications had been developed on the Facebook Platform, with another hundred created every day.[14] By the second annual f8 developers conference on July 23, 2008, the number of applications had grown to 33,000,[15] and the number of registered developers had exceeded 400,000.[16]

Within a few months of launching the Facebook Platform, issues arose regarding "application spam", which involves Facebook applications "spamming" users to request it be installed.[17]

Facebook integration was announced for the Xbox 360 and Nintendo DSi on June 1, 2009 at E3.[18] On November 18, 2009, Sony announced an integration with Facebook to deliver the first phase of a variety of new features to further connect and enhance the online social experiences of PlayStation 3.[19] On February 2, 2010, Facebook announced the release of HipHop for PHP as an opensource project

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